I am a sculptor working as a performer and video artist. The needs of my own body clash with technological burdens. I create set ups that sometimes take the shape of exercise formats in order to involve others and reframe body politics and technological developments.
The exercise series Motion Sickness Exercise (2022) uses the weak spot of virtual reality technology as a tool to negotiate physical states: sickness – wellness – madness. A series of exercises has been put into practice to enable knowledge production through the body as an innovative technique.